Wednesday, July 29, 2009

Battle

Started working on the thing I've dreaded the most.. Battles! Made quite a bit, but I have no idea if all the parameters are working as expected. Also it probably needs a lot of tweaking to get the balance right. As I start I just wanted the battle loop to work and it seems to do that.
What I'm doing is to have all troops get a random initiative based on their speed. The higher the number the better. Then I loop through all and randomize a defender of the attacker. Then randomize values based on attack and defense. If attack is higher the defender is wounded.
Still have to add modifies for morale and battle orders.

2 comments:

  1. This sounds like it could get very complicated, very quickly. How many troops are fighting each other in a typical battle at a time: 10 vs 10, 50 vs 50, or 100+ vs 100+. Does the game display green and red type health bars for each Army as the Battle progresses ?

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  2. theoretically x vs x.. there's currently no limit. but might have to change that. usually it should just be maybe 10 vs 10 or less.
    have to think about the colors too. that's a good idea to have some visual presentation.

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